Pixel Art Coin Collection Game
In this project you will design and develop a fit-for-purpose technological outcome by creating a 2D pixel art coin collection game in Scratch.
You will follow a design thinking process to investigate a design context, generate ideas, create design drawings and mock-ups, gather stakeholder feedback, and refine your ideas before creating a working game.
You will follow a design thinking process to investigate a design context, generate ideas, create design drawings and mock-ups, gather stakeholder feedback, and refine your ideas before creating a working game.
Don't worry we are going to learn what all those terms mean also
Big Idea
Designers do not start by creating a final product.
They first identify users, investigate needs, communicate ideas through sketches and mock-ups, gather stakeholder feedback, and refine their designs before development begins.
They first identify users, investigate needs, communicate ideas through sketches and mock-ups, gather stakeholder feedback, and refine their designs before development begins.
Lesson 1 Investigating Good Game Design
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Learning Intention
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Success Criteria
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Do Now: Open your One Note Book activity for Design
Give your own definition of the following three words: Stakeholder, Design, Purpose
Copy in an AI or dictionary definition but include "for a digital outcome" in the prompt
Give your own definition of the following three words: Stakeholder, Design, Purpose
Copy in an AI or dictionary definition but include "for a digital outcome" in the prompt
Task 1: Game Analysis
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Task: Play the game on the right for 5 minutes.
Now play it again for 5 further minutes. Consider these questions for classroom conversation: Design Purpose
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Task 2 Positive and Negative Impacts
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Play this game made by Year 13 student (2025) Chloe Floss for our digital Innovation Class.
Spend 5 minutes playing Then think about the questions on the right and answer them |
Identify
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Task 3: What makes a Good Coin Collection Game
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Create a list of:
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Lesson 2: Designing for Stakeholders
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Learning Intention
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Success Criteria
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Do Now: Fill in the following sentences with what you think:
Video games have had a _____ impact on society.
One positive impact on the individual is ____________________
One negative impact on the individual is __________________
One positive impact on the community is ___________________
One negative impact on the community is ___________
Try to answer without internet for the first 5 minutes, then you may look up answers.
Video games have had a _____ impact on society.
One positive impact on the individual is ____________________
One negative impact on the individual is __________________
One positive impact on the community is ___________________
One negative impact on the community is ___________
Try to answer without internet for the first 5 minutes, then you may look up answers.
Task 1: Create a Design Brief
Task 2: Identify Stakeholder Needs
Task 3 Refine the Design Brief
Lesson 3: Exploring and Communicating Design Ideas
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Learning Intention
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Success Criteria
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Do Now: Open your design brief from Lesson 2 and answer the following questions:
1.) Who is your target audience?
2.) What is the goal of your game?
3.) What feedback did you receive from your stakeholder?
4.) What change did you make because of that feedback?
1.) Who is your target audience?
2.) What is the goal of your game?
3.) What feedback did you receive from your stakeholder?
4.) What change did you make because of that feedback?
Task One: Generate Design Ideas
□ Game Prompt GeneratorCharacter
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Setting
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Obstacles
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If you are stuck use this game prompt generator I created
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Create three different concepts for your game.
For each concept include:
For Example: Character: Small guy with big sword Setting: Taihape Obstacles: Gumboots Coin Collection Method: Fall from above |
Task Two: Sketch your best Idea
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Select your favourite concept and create a simple game mock-up.
Use Paint to create a simple game mock up Include:
Take a Screenshot to put into one Note Then get feedback and update your basic sketch |
Task 3: Create AI Mock-Ups
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Use an AI image generator to create:
ReflectionRecord your answers:
Once you have feedback try to make it better. |
Exit Ticket: Final Design Decision
Complete the following statement:
I have chosen Concept _____ because it best meets the needs of my target audience.
Provide:
One piece of stakeholder feedback that influenced your decision.
One idea gained from your AI mock-ups.
One feature that makes your game fit-for-purpose.
I have chosen Concept _____ because it best meets the needs of my target audience.
Provide:
One piece of stakeholder feedback that influenced your decision.
One idea gained from your AI mock-ups.
One feature that makes your game fit-for-purpose.